In my UE4 course, the instruction was originally done in UE4 4.7. My lecture on deleting the gun and projectiles works for that version, but doesn't completely work for later versions. If you are using a later version and you are getting an error, please watch this video, posted by another viewer on YouTube. It should fill in the gaps for you until I update my lectures.
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As a game development expert, removing a gun and projectile from a 3rd-person template involves targeted adjustments to the character blueprint. Navigate spectrum billing support
the blueprint editor, locate relevant components, and delete or disable them. Maintaining coherence in animations and interactions ensures a seamless modification, tailoring the template to your game's specific requirements.