Hey everyone! If you are finding that more and more your arch viz workflow is blending more with realtime and UE4, it could be time that you start looking at PBR texture solutions out there, like Substance. With the realease of Unreal Engine 4.19 we all got a bunch more free Substance Materials to use in realtime, and they work awesome, but that is probably not the only free Substances you have access to. Also, did you know you can use substance with V-Ray? Check out the latest video to learn everything you need to integrate these free assets into your workflow.
Also, I would love to hear from everyone about what kind of video tutorials they need to improve their arch viz skills. What kind of stuff do you want to be learning? Personally, I find myself learning more and more VR / realtime, so I am starting to venture into more of the tools that have traditionally been more associated with video games. I love how currently the two worlds are colliding a little bit, and probably more so in the future. Comment below to let me know what you want to be learning right now to stay ahead of the game.