Vray progressive rendering, noise threshold .001 on the top image. Vray materials used + composite map, mix map, falloff map, etc. In-camera depth of field using Vray with physical camera.
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Unknown member
Jul 19
"Impressive detail and precision! The in-camera depth of field really enhances the realism. Great work with Vray materials and maps!"
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Unknown member
Jun 07
That's an impressive rendering setup! Speaking of precision and technology, it reminds me of how efficient the South African SARS eFiling system is. Using the Tax eFiling Portal, taxpayers can seamlessly manage their filings with advanced tools, ensuring everything is accurate and on point, much like your detailed Vray renderings. Both systems showcase how the right technology can streamline complex processes.
Wow, the attention to detail in this rendering is incredible! The use of Vray progressive rendering and in-camera depth of field truly brings the image to life. At https://miracletouchhomecaresmc.com/, we also believe in paying attention to the smallest details to provide the best care for our elderly clients in Indianapolis.
Photoreal with Vray is very exceptional combination that truly takes architectural visualization to the next level. Vray is renowned for its powerful rendering capabilities.
Are you talking to me or Matthew? For me, I just used a V-ray dome light outside with an HDRI applied. That gave me all the atmospheric light, and also a background image. Inside I have just a V-Ray disc light emitting from the from of the studio light model in the scene. I also put a sphere light inside the studio light model in order to light up the inside of the light umbrella. The only other light I have is a Vray sun outside that is emitting a dim direct light through the window.
Well, the render settings look super clean and crisp, so that is a win. The overall scene looks really nice too. I love the soft lighting and how well it rendered.
The main settings that I adjusted to be higher quality are Min. subdivs (from 1 to 3), the noise threshold (very low at .001) and adaptive amount (.4 instead of default .85).
"Impressive detail and precision! The in-camera depth of field really enhances the realism. Great work with Vray materials and maps!"
That's an impressive rendering setup! Speaking of precision and technology, it reminds me of how efficient the South African SARS eFiling system is. Using the Tax eFiling Portal, taxpayers can seamlessly manage their filings with advanced tools, ensuring everything is accurate and on point, much like your detailed Vray renderings. Both systems showcase how the right technology can streamline complex processes.
Wow, the attention to detail in this rendering is incredible! The use of Vray progressive rendering and in-camera depth of field truly brings the image to life. At https://miracletouchhomecaresmc.com/, we also believe in paying attention to the smallest details to provide the best care for our elderly clients in Indianapolis.
Photoreal with Vray is very exceptional combination that truly takes architectural visualization to the next level. Vray is renowned for its powerful rendering capabilities.
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Are you talking to me or Matthew? For me, I just used a V-ray dome light outside with an HDRI applied. That gave me all the atmospheric light, and also a background image. Inside I have just a V-Ray disc light emitting from the from of the studio light model in the scene. I also put a sphere light inside the studio light model in order to light up the inside of the light umbrella. The only other light I have is a Vray sun outside that is emitting a dim direct light through the window.
what u used for color map and which lights ? can you share pls,i really loved your scene !
Thanks nice to here
Well, the render settings look super clean and crisp, so that is a win. The overall scene looks really nice too. I love the soft lighting and how well it rendered.
Ok used the settings as you sent at left it to render over night. Please let me know what you think?
The main settings that I adjusted to be higher quality are Min. subdivs (from 1 to 3), the noise threshold (very low at .001) and adaptive amount (.4 instead of default .85).
Hi Adam looks great could you post a screen shot of your render settings. What did you set you sub divs to? Thanks