ARCH VIZ LEARNING PATH
If you are wondering where to start on your arch viz journey, the following information might be helpful.
What Software Should I Learn For Architectural Visualization?
There are so many different options when it comes to software, and each option has its own pros and cons. If you are looking to get some professional insight as to where you should place your focus, try reading this article all about the different software packages available.
3ds Max is an essential starting point for all aspiring architectural visualization artists. It can manage all your modeling, lighting, material, rendering and animation needs. It is also extremely expandable via various plug-ins, making it a powerful visualization tool.
A great introduction and overview of the basic functions and tools in 3ds Max. Great for those who have never used the software before.
Unreal Engine 4
Take this path if you want to export your models into a game engine and start creating real time content, such as virtual reality walkthroughs. It is the most advanced and powerful option for real time.
This course is an introduction on how to use Unreal Engine (UE4) for real time arch viz and VR. If you haven't used UE4 before, start here.
Focused 3ds Max +V-Ray Skills
*Continue along this course when you want to focus on making high quality 3d content in 3ds Max with V-Ray, including static renderings and high poly models.
This is a focused 3ds Max course, concentrating on the essential arch viz skill of poly modeling, and creating high detail assets for your scenes.
3ds Max + V-Ray Advanced Projects
Continue along this path if you want to further develop your rendering skills with the industry standards of 3dsMax and V-Ray with advanced arch viz projects.
This course takes an advanced project that is heavy on environment creation. The base software used is 3ds Max + V-Ray, but it also leans heavily on other professional tools.
These skills may become essential for every good arch viz artist at some point too, but they can be added into your learning path at any point as necessary, and they can be an important part to any other path you choose.
No matter what stage you are at in arch viz, you will need to know how to post-process things in Photoshop. That's what this course is for.
Many times, arch viz artists need to enhance existing footage with 3d elements. Most commonly, this is used for adding concepts into aerial drone footage. Learn to do that here.
Lumion is an alternative to more complicated game engines like UE4. Follow courses here if you are looking for a simple / quick way to go from models to real time renderings and animations
This is a great introduction and overview for Lumion. In the course, you can take a basic model to final rendering and animation in just a couple of hours.
Twinmotion is another, simpler alternative to complex game engines like UE4. It is a good option for jumping directly into real time, with the added benefit of full VR walkthrough capabilities.
This is a great introduction and overview for Twinmotion. In the course, you can take a basic model to final rendering and animation in just a couple of hours, and learn every tool and setting.
Stand Alone: SketchUp + Photoshop
Some people prefer SketchUp for modeling. If that is the case for you, you can take this course to learn how to create beautiful "hand drawn" looking renderings from your SketchUp models.
This course demonstrates how to take a SketchUp model into Photoshop to create a digital watercolor rendering. This is an easy solution for quick, conceptual, loose renderings with artistic flare.